![]() Time to reactivate after depletion: 90 SecondsĬopy the SCD file to the gamedata folder (which is located wherever the game is installed) and then enable the mod with the ingame mod manager, be sure to remove any older versions of the mod before activating this version. Time to reactivate after depletion: 80 Seconds ![]() Time to reactivate after depletion: 45 Seconds ![]() Double click inside the Supreme Commander 2 v1.26 folder and run the setup application. zip file and click on Extract to Supreme Commander 2 v1.26.zip (To do this you will need 7-Zip, which you can get here, or you can use the built in windows extractor). Time to reactivate after depletion: 75 Seconds Once the game is finished downloading, right click the. Warning: Destruction of a Supreme Shield Generator results in a small nuclear explosion! Supreme Shield Generators is a mod that adds a (relatively) balanced Experimental Shield Generator to each faction, they are great protection from heavy artillery and large ground attacks but are very vulnerable against air attacks as bombers and gunships can very easily get under its shield, you can find these new structures in the experimentals tab for each faction!Ī Supreme Shield Generator requires two T3 Power Generators to operate. Having recently got back into the game I decided to make a few more changes and fixes to the mod, this new version should be bug free and work without issue. ![]() Hello all, I'm the original creator of the Supreme Shields mod with the first version originally releasing around 12 years ago! ![]()
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